Mykel

Raised in a slum, trained by The Master, a stalwart defender of her friends.

Description:

== Created Using Wizards of the Coast D&D Character Builder ==
Mykel, level 5
Human, Swordmage
Build: Ensnaring Swordmage
Swordmage Aegis: Aegis of Ensnarement
Background: Born Under a Bad Sign (Born Under a Bad Sign Benefit)

FINAL ABILITY SCORES
Str 10, Con 14, Dex 13, Int 21, Wis 10, Cha 8.

STARTING ABILITY SCORES
Str 10, Con 13, Dex 13, Int 18, Wis 10, Cha 8.

AC: 23 Fort: 15 Reflex: 18 Will: 15
HP: 60 Surges: 10 Surge Value: 15

TRAINED SKILLS
Endurance +9, Arcana +12, History +12, Athletics +7, Diplomacy +6

UNTRAINED SKILLS
Acrobatics +3, Bluff +1, Dungeoneering +2, Heal +2, Insight +2, Intimidate +1, Nature +2, Perception +2, Religion +7, Stealth +3, Streetwise +1, Thievery +3

FEATS
Human: Improved Swordmage Warding
Level 1: Student of Sword Magic
Level 2: Intelligent Blademaster
Level 4: White Lotus Enervation

POWERS
Bonus At-Will Power: Sword Burst
Swordmage at-will 1: Lightning Lure
Swordmage at-will 1: Luring Strike
Swordmage encounter 1: Falcon’s Mark
Swordmage daily 1: Warding Flourish
Swordmage daily 1 Spellbook: Dance of the Sword
Swordmage utility 2: Host of Shields
Swordmage encounter 3: Dimensional Vortex
Swordmage daily 5: Enervating Slash
Swordmage daily 5 Spellbook: Elemental Foible

ITEMS
Leather Armor, Spellbook, Magic Broadsword +1, Potion of Healing (heroic tier) (3), Bracers of Mighty Striking (heroic tier), Adventurer’s Kit, Everburning Torch
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Bio:

Human Swordmage. Raised in a refugee slum in Paradisia. Trained by The Master, like Brandis, then worked as a guard and mercenary until being found by the Temple. Was believed to be one of the Lost Light, but later it was decided she was not a part of the prophecy. Stayed on at the temple as a guard. She also has a final task assigned to her by The Master before she can complete her training, but she refuses to tell anyone what the task is.

Very tall (6’2") and quite slim. Bookish and a bit detached usually. Not much for small talk, but loves to talk shop, whether it’s about magic, armor, swords, or battle tactics.

Has been known to pull out a book and start to read during particularly boring battles.

Mykel

The Lost Light Verence